Nihon Falcom, unbeknownst to many, is one of the oldest gaming companies in existence.
Since 1981 they’ve been churning out classic JRPGs, most notably the beloved Ys series that just celebrated its 30th anniversary last month. They’re also one of the few studios out there who’s still actively supporting legacy platforms like the PS3 (and some would say, the Vita). In many ways, they’re an enigma. While western AAA studios are chasing the latest bleeding-edge tech and inventing new ways to make open worlds bigger with more map icons, they’re sticking to what they know.
I had the chance to chat with company president Toshihiro Kondo about the past, present, and the future of his company, and learned a few things in the process.