This past week I’ve been really thinking about what Metroid producer Yoshio Sakamoto had to say about the future of 2D Metroid. While you’d think it would be one of the least risky ventures for Nintendo to handle in-house, they opted to go with MercurySteam for the 3DS-bound Samus Returns.
On paper, it all seems fine. Tasking third party studios with spinoffs and side projects is something Nintendo has been doing for years (and has worked out when studios are proven to produce results, like in the case of Sonic Mania), but this time, it’s a little different. Sakomoto is hitching the entire future of 2D Metroid titles to Returns, and by proxy, a developer that has had issues in the past.
All I have to ask in return is “why?”